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D’versacy .
Aug 16, 2025
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⚡️ Designing Sui Apps for Scale: Maximize Throughput & Avoid Contention

❓ Problem: Many devs unknowingly bottle-neck their Sui apps by cramming multiple users’ state into one big “global” object. The result? 🚧 Poor throughput and painful contention.

💡 Why this happens: Sui is built for parallel execution — but only if your design allows it. Touching a single shared object kills concurrency.

🎯 Goal: Here’s a scaling playbook with rules, examples, and a checklist to help you unlock Sui’s true power.


🧩 1) Split Hot State into Many Small Objects

  • Create per-user / per-item objects instead of global registries.

  • Example:

    • Bad: A single game object holding all players’ inventories.
    • Good: Each player has their own inventory object.
  • 🚀 Benefit: Sui can execute transactions in parallel with no contention. 📚 docs.sui.io


🚫 2) Avoid Global Counters or Shared Objects

  • Global counters = 🚦traffic jams.

  • Alternatives:

    • Off-chain counters with periodic on-chain checkpoints.
    • Sharded counters → e.g., 1 per region or partition, aggregated later.
  • Result: Higher throughput, fewer conflicts.


📡 3) Use Events & Indexers for Aggregation

  • Don’t burn gas doing heavy on-chain aggregation.

  • Instead:

    • Emit events 📢.
    • Use an off-chain indexer to compile data for the UI.
  • 🔑 Pattern: On-chain = state changes only. Off-chain = fast queries.


🧪 4) Concurrency Testing

  • Stress test locally with parallel transactions hitting disjoint objects.

  • Watch out for:

    • Object version conflicts 🔄.
    • Bottlenecked objects 📉.
  • Fix by redesigning objects until throughput looks healthy. 📚 Sui GitHub


✅ Quick Scaling Checklist

  • Break global state → per-user/per-item objects.
  • Replace global counters with off-chain or sharded solutions.
  • Use events + indexers for fast aggregation.
  • Run concurrency tests to validate design.

Bottom line: Sui rewards parallelism-first design. Think many small objects → not one big one. If you respect the scheduler, your app can scale to thousands of TPS without breaking a sweat 💪.

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